SUMMARY
I am a 3D Artist who has been in the industry for the past four years. I have developed skills at leading projects as well as having an excellent knowledge of softwares such as 3Ds Max, Photoshop, Quixel Suite, After Effects, Unity3D and Unreal 4. I possess experience in modeling environments, objects and characters as well as rigging such assets. I have the ability to compose high quality renders with 3D render passes and 3D tracking shots. I consider myself a team player with a demonstrated ability to work well with others. I possess strong self-organization, detail and deadline oriented skills with excellent interpersonal and bilingual communication capabilities.
PROJECTS
Acceleration Nation - Mobile Game, Unity3D
Arch Motorcycle - Website
Acceleration Nation - Mobile Game, Unity3D
■ 3D Project Lead
■ Created all three NASCAR vehicles from high poly to game ready low poly assets
■ Created 3D representation of all featured tracks available in App
■ Supervised all 3D production and coordinated with developers to meet technical requirements.
Yvolution Neon Street Rollers - TV Commercial■ Created all three NASCAR vehicles from high poly to game ready low poly assets
■ Created 3D representation of all featured tracks available in App
■ Supervised all 3D production and coordinated with developers to meet technical requirements.
■ 3D tracked all shots in Boujou
■ Rotoscoped and added light trails
Oh Henry - TV Commercial■ Rotoscoped and added light trails
■ Created the chocolate bar wrapper (Modeling, Texturing, Rigging)
■ Animated the peanuts and wrapper
■ Animated the peanuts and wrapper
Arch Motorcycle - Website
■ Created missing parts of the motorcycle CAD file:
Seat, handlebars controls, dash, exhaust, mirrors, headlight, licence plate mount, cables and various missing bolts (Modeling and Texturing)
■ Created burnout effect in FumeFX
Monopoly Here & Now - Mobile Game, Unity3D
Dreamworks Dream Place - Android, Microsoft SurfaceSeat, handlebars controls, dash, exhaust, mirrors, headlight, licence plate mount, cables and various missing bolts (Modeling and Texturing)
■ Created burnout effect in FumeFX
Monopoly Here & Now - Mobile Game, Unity3D
■ Created board, coins, Easter Island head token and jail cell (Modeling, Texturing, Animating and Particle effects)
■ Created Fireworks particle effects displayed in the main menu and end of game
■ Created Fireworks particle effects displayed in the main menu and end of game
■ Created Sleigh and one of the engine/motor (Modeling, Texturing and Rigging)
■ Exported assets into Unity3D (Prefabs and materials creation)
■ Exported assets into Unity3D (Prefabs and materials creation)
McDonalds Europe: Happy Runner - Mobile Game, Unity3D
■ Created environments and enemies (Modeling, Texturing and Rigging)
■ Exported assets into Unity3D (Prefabs and materials creation)
■ Exported assets into Unity3D (Prefabs and materials creation)
Barbie B-Doll game - Web, Unity3D
■ Created clothing assets (Modeling, Texturing and Skinning)
■ Exported assets into Unity3D (Prefabs and materials creation)
■ Exported assets into Unity3D (Prefabs and materials creation)
McDonalds Europe: Happy Studio and Pets - Web, Away3D
■ Created and altered outsourced assets (Modeling, Texturing and Skinning)
■ Exported assets into Away 3D engine (Clothing, Hats, Props...)
PITCHES/ UNDISCLOSED PROJECTS
Generally in charge of all Modeling and Rigging aspect of projects.
Using 3Ds Max and the Unity3D engine.
EDUCATION■ Exported assets into Away 3D engine (Clothing, Hats, Props...)
PITCHES/ UNDISCLOSED PROJECTS
Generally in charge of all Modeling and Rigging aspect of projects.
Using 3Ds Max and the Unity3D engine.
La Cité Collégiale, Ottawa
3D
Animation Diploma
May 2011
Collège catholique Franco-Ouest, Nepean
Secondary School Diploma
June 2009
Collège Rosa Bonheur - Le Chatelet-en-Brie, Seine & Marne,
France
Brevet des collèges
June 2006
WORK EXPERIENCE
Fuel Youth
Fuel Youth
3D Artist
3D Artist (Contract)
Victory Arts
November 2013 – Present
Fuel Youth3D Artist (Contract)
July 2013 – November 2013
3D Artist
March 2012 – July 2013
TECHNICAL EXPERTISE
■ 3Ds Max
■ Maya
■ Photoshop
■ Vray
■ Unity 3D
■ Unreal 4
■ Vray
■ Unity 3D
■ Unreal 4
■ Quixel Suite
■ After Effects
■ Boujou
■ FumeFX
■ Boujou
■ FumeFX
■ Microsoft Office Suite (Word, Excel and Outlook)
■ French
EU & Canadian Passport holder
LANGUAGES
■ French
■ English
EU & Canadian Passport holder